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mirror of https://github.com/ppy/osu.git synced 2025-02-08 16:33:18 +08:00
osu-lazer/osu.Game/Rulesets/Edit
2025-01-24 13:14:31 +01:00
..
Checks Reduce HitSampleInfo constants allocations 2025-01-07 00:36:58 +03:00
Tools Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
BeatmapVerifier.cs Add verify checks for title markers 2024-07-02 17:20:00 -03:00
BeatmapVerifierContext.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ComposerDistanceSnapProvider.cs Simplify editor "ternary button" structure 2025-01-09 13:41:22 +01:00
DrawableEditorRulesetWrapper.cs Revert "Keep editor in frame stable mode when possible" 2024-01-14 09:10:39 +01:00
EditorTimestampParser.cs Add optional 'suffix' to timestamp 2024-07-28 11:31:36 -04:00
EditorToolboxGroup.cs Automated pass 2023-06-24 01:00:03 +09:00
ExpandableButton.cs Add button to centre editor grid to current hit object 2024-10-01 15:22:05 +09:00
ExpandableSpriteText.cs Redesign sample bank toggles 2024-08-13 22:05:01 +02:00
ExpandingToolboxContainer.cs Always block scroll input above editor toolbox areas 2025-01-02 14:31:27 +09:00
HitObjectComposer.cs Remove dependence of blueprint containers on IPositionSnapProvider 2025-01-24 11:59:05 +01:00
HitObjectCompositionToolButton.cs Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
HitObjectPlacementBlueprint.cs Refactor further to avoid weird non-virtual common method 2025-01-24 13:14:31 +01:00
HitObjectSelectionBlueprint.cs add collection of selection points. 2023-01-18 21:34:23 +01:00
IBeatmapVerifier.cs Automated pass 2023-06-24 01:00:03 +09:00
IBeatSnapProvider.cs Update IBeatSnapProvider documentation to mention the pre-divided BeatSnap 2022-12-02 17:57:15 +09:00
IDistanceSnapProvider.cs Merge branch 'master' into beatmap-info-purge 2024-11-22 18:47:32 +09:00
PlacementBlueprint.cs Remove dependence of placement blueprints on IPositionSnapProvider 2025-01-24 11:59:07 +01:00
ScrollingHitObjectComposer.cs Remove dependence of blueprint containers on IPositionSnapProvider 2025-01-24 11:59:05 +01:00
SelectionBlueprint.cs Fix some new nullable inspections 2023-10-30 15:10:10 +09:00
SnapResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00