mirror of
https://github.com/ppy/osu.git
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b86f387fd3
Not necessarily required to fix the issue at hand, but probably good practice here.
138 lines
4.4 KiB
C#
138 lines
4.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Localisation;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Mods;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Mods
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{
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public partial class VerticalAttributeDisplay : Container, IHasCurrentValue<double>
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{
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public Bindable<double> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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private readonly BindableWithCurrent<double> current = new BindableWithCurrent<double>();
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public Bindable<ModEffect> AdjustType = new Bindable<ModEffect>();
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/// <summary>
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/// Text to display in the top area of the display.
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/// </summary>
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public LocalisableString Label { get; protected set; }
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private readonly EffectCounter counter;
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private readonly OsuSpriteText text;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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private void updateTextColor()
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{
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Color4 newColor;
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switch (AdjustType.Value)
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{
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case ModEffect.NotChanged:
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newColor = Color4.White;
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break;
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case ModEffect.DifficultyReduction:
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newColor = colours.ForModType(ModType.DifficultyReduction);
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break;
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case ModEffect.DifficultyIncrease:
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newColor = colours.ForModType(ModType.DifficultyIncrease);
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(AdjustType.Value));
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}
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text.Colour = newColor;
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counter.Colour = newColor;
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}
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public VerticalAttributeDisplay(LocalisableString label)
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{
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Label = label;
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AutoSizeAxes = Axes.X;
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Origin = Anchor.CentreLeft;
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Anchor = Anchor.CentreLeft;
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AdjustType.BindValueChanged(_ => updateTextColor());
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InternalChild = new FillFlowContainer
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Y,
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Width = 50,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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text = new OsuSpriteText
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Text = Label,
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Margin = new MarginPadding { Horizontal = 15 }, // to reserve space for 0.XX value
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Font = OsuFont.Default.With(size: 20, weight: FontWeight.Bold)
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},
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counter = new EffectCounter
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Current = { BindTarget = Current },
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}
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}
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};
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}
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public static ModEffect CalculateEffect(double oldValue, double newValue)
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{
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if (Precision.AlmostEquals(newValue, oldValue, 0.01))
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return ModEffect.NotChanged;
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if (newValue < oldValue)
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return ModEffect.DifficultyReduction;
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return ModEffect.DifficultyIncrease;
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}
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public enum ModEffect
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{
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NotChanged,
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DifficultyReduction,
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DifficultyIncrease,
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}
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private partial class EffectCounter : RollingCounter<double>
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{
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protected override double RollingDuration => 500;
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protected override LocalisableString FormatCount(double count) => count.ToLocalisableString("0.0#");
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protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
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{
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Font = OsuFont.Default.With(size: 18, weight: FontWeight.SemiBold)
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};
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}
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}
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}
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