mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 21:02:55 +08:00
210 lines
8.0 KiB
C#
210 lines
8.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Pooling;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Configuration;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
|
|
using osu.Game.Rulesets.Osu.Scoring;
|
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Skinning;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.UI
|
|
{
|
|
public class OsuPlayfield : Playfield
|
|
{
|
|
public readonly Func<DrawableHitObject, double, bool> CheckHittable;
|
|
|
|
private readonly PlayfieldBorder playfieldBorder;
|
|
private readonly ProxyContainer approachCircles;
|
|
private readonly ProxyContainer spinnerProxies;
|
|
private readonly JudgementContainer<DrawableOsuJudgement> judgementLayer;
|
|
private readonly FollowPointRenderer followPoints;
|
|
private readonly OrderedHitPolicy hitPolicy;
|
|
|
|
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
|
|
|
protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
|
|
|
|
private readonly Bindable<bool> playfieldBorderStyle = new BindableBool();
|
|
|
|
private readonly IDictionary<HitResult, DrawablePool<DrawableOsuJudgement>> poolDictionary = new Dictionary<HitResult, DrawablePool<DrawableOsuJudgement>>();
|
|
|
|
public OsuPlayfield()
|
|
{
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
playfieldBorder = new PlayfieldBorder
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Depth = 3
|
|
},
|
|
spinnerProxies = new ProxyContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both
|
|
},
|
|
followPoints = new FollowPointRenderer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Depth = 2,
|
|
},
|
|
judgementLayer = new JudgementContainer<DrawableOsuJudgement>
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Depth = 1,
|
|
},
|
|
// Todo: This should not exist, but currently helps to reduce LOH allocations due to unbinding skin source events on judgement disposal
|
|
// Todo: Remove when hitobjects are properly pooled
|
|
new SkinProvidingContainer(null)
|
|
{
|
|
Child = HitObjectContainer,
|
|
},
|
|
approachCircles = new ProxyContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Depth = -1,
|
|
},
|
|
};
|
|
|
|
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
|
CheckHittable = hitPolicy.IsHittable;
|
|
|
|
var hitWindows = new OsuHitWindows();
|
|
|
|
foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
|
|
poolDictionary.Add(result, new DrawableJudgementPool(result));
|
|
|
|
AddRangeInternal(poolDictionary.Values);
|
|
|
|
NewResult += onNewResult;
|
|
}
|
|
|
|
[BackgroundDependencyLoader(true)]
|
|
private void load(OsuRulesetConfigManager config)
|
|
{
|
|
config?.BindWith(OsuRulesetSetting.PlayfieldBorderStyle, playfieldBorder.PlayfieldBorderStyle);
|
|
|
|
registerPool<HitCircle, DrawableHitCircle>(10, 100);
|
|
|
|
registerPool<Slider, DrawableSlider>(10, 100);
|
|
registerPool<SliderHeadCircle, DrawableSliderHead>(10, 100);
|
|
registerPool<SliderTailCircle, DrawableSliderTail>(10, 100);
|
|
registerPool<SliderTick, DrawableSliderTick>(10, 100);
|
|
registerPool<SliderRepeat, DrawableSliderRepeat>(5, 50);
|
|
|
|
registerPool<Spinner, DrawableSpinner>(2, 20);
|
|
registerPool<SpinnerTick, DrawableSpinnerTick>(10, 100);
|
|
registerPool<SpinnerBonusTick, DrawableSpinnerBonusTick>(10, 100);
|
|
}
|
|
|
|
private void registerPool<TObject, TDrawable>(int initialSize, int? maximumSize = null)
|
|
where TObject : HitObject
|
|
where TDrawable : DrawableHitObject, new()
|
|
=> RegisterPool<TObject, TDrawable>(CreatePool<TDrawable>(initialSize, maximumSize));
|
|
|
|
protected virtual DrawablePool<TDrawable> CreatePool<TDrawable>(int initialSize, int? maximumSize = null)
|
|
where TDrawable : DrawableHitObject, new()
|
|
=> new DrawableOsuPool<TDrawable>(CheckHittable, OnHitObjectLoaded, initialSize, maximumSize);
|
|
|
|
protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new OsuHitObjectLifetimeEntry(hitObject);
|
|
|
|
protected override void OnHitObjectAdded(HitObject hitObject)
|
|
{
|
|
base.OnHitObjectAdded(hitObject);
|
|
followPoints.AddFollowPoints((OsuHitObject)hitObject);
|
|
}
|
|
|
|
protected override void OnHitObjectRemoved(HitObject hitObject)
|
|
{
|
|
base.OnHitObjectRemoved(hitObject);
|
|
followPoints.RemoveFollowPoints((OsuHitObject)hitObject);
|
|
}
|
|
|
|
public void OnHitObjectLoaded(Drawable drawable)
|
|
{
|
|
switch (drawable)
|
|
{
|
|
case DrawableSliderHead _:
|
|
case DrawableSliderTail _:
|
|
case DrawableSliderTick _:
|
|
case DrawableSliderRepeat _:
|
|
case DrawableSpinnerTick _:
|
|
break;
|
|
|
|
case DrawableSpinner _:
|
|
spinnerProxies.Add(drawable.CreateProxy());
|
|
break;
|
|
|
|
case IDrawableHitObjectWithProxiedApproach approach:
|
|
approachCircles.Add(approach.ProxiedLayer.CreateProxy());
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
|
{
|
|
// Hitobjects that block future hits should miss previous hitobjects if they're hit out-of-order.
|
|
hitPolicy.HandleHit(judgedObject);
|
|
|
|
if (!judgedObject.DisplayResult || !DisplayJudgements.Value)
|
|
return;
|
|
|
|
DrawableOsuJudgement explosion = poolDictionary[result.Type].Get(doj => doj.Apply(result, judgedObject));
|
|
|
|
judgementLayer.Add(explosion);
|
|
}
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObjectContainer.ReceivePositionalInputAt(screenSpacePos);
|
|
|
|
private class ProxyContainer : LifetimeManagementContainer
|
|
{
|
|
public void Add(Drawable proxy) => AddInternal(proxy);
|
|
}
|
|
|
|
private class DrawableJudgementPool : DrawablePool<DrawableOsuJudgement>
|
|
{
|
|
private readonly HitResult result;
|
|
|
|
public DrawableJudgementPool(HitResult result)
|
|
: base(10)
|
|
{
|
|
this.result = result;
|
|
}
|
|
|
|
protected override DrawableOsuJudgement CreateNewDrawable()
|
|
{
|
|
var judgement = base.CreateNewDrawable();
|
|
|
|
// just a placeholder to initialise the correct drawable hierarchy for this pool.
|
|
judgement.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null);
|
|
|
|
return judgement;
|
|
}
|
|
}
|
|
|
|
private class OsuHitObjectLifetimeEntry : HitObjectLifetimeEntry
|
|
{
|
|
public OsuHitObjectLifetimeEntry(HitObject hitObject)
|
|
: base(hitObject)
|
|
{
|
|
}
|
|
|
|
protected override double InitialLifetimeOffset => ((OsuHitObject)HitObject).TimePreempt;
|
|
}
|
|
}
|
|
}
|