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osu-lazer/osu.Game/Overlays/Notifications/SimpleNotification.cs

97 lines
2.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Overlays.Notifications
{
public class SimpleNotification : Notification
{
private LocalisableString text;
public override LocalisableString Text
{
get => text;
set
{
text = value;
if (textDrawable != null)
textDrawable.Text = text;
}
}
private IconUsage icon = FontAwesome.Solid.InfoCircle;
public IconUsage Icon
{
get => icon;
set
{
icon = value;
if (iconDrawable != null)
iconDrawable.Icon = icon;
}
}
public ColourInfo IconColour
{
get => IconContent.Colour;
set => IconContent.Colour = value;
}
private TextFlowContainer? textDrawable;
private SpriteIcon? iconDrawable;
[BackgroundDependencyLoader]
private void load(OsuColour colours, OverlayColourProvider colourProvider)
{
Light.Colour = colours.Green;
IconContent.AddRange(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
},
iconDrawable = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = icon,
Size = new Vector2(16),
}
});
Content.Add(textDrawable = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 14, weight: FontWeight.Medium))
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Text = text
});
}
public override bool Read
{
get => base.Read;
set
{
if (value == base.Read) return;
base.Read = value;
Light.FadeTo(value ? 0 : 1, 100);
}
}
}
}