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osu-lazer/osu.Game/Skinning/SkinProvidingContainer.cs
2024-07-04 20:17:40 +09:00

321 lines
11 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
namespace osu.Game.Skinning
{
/// <summary>
/// A container which adds a provided <see cref="ISkin"/> to the DI skin lookup hierarchy.
/// </summary>
/// <remarks>
/// This container will expose an <see cref="ISkinSource"/> to its children.
/// The source will first consider the skin provided via the constructor (if any), then fallback
/// to any <see cref="ISkinSource"/> providers in the parent DI hierarchy.
/// </remarks>
public partial class SkinProvidingContainer : Container, ISkinSource
{
public event Action? SourceChanged;
protected ISkinSource? ParentSource { get; private set; }
/// <summary>
/// Whether falling back to parent <see cref="ISkinSource"/>s is allowed in this container.
/// </summary>
protected virtual bool AllowFallingBackToParent => true;
protected virtual bool AllowDrawableLookup(ISkinComponentLookup lookup) => true;
protected virtual bool AllowTextureLookup(string componentName) => true;
protected virtual bool AllowSampleLookup(ISampleInfo sampleInfo) => true;
protected virtual bool AllowConfigurationLookup => true;
protected virtual bool AllowColourLookup => true;
private readonly object sourceSetLock = new object();
/// <summary>
/// A dictionary mapping each <see cref="ISkin"/> source to a wrapper which handles lookup allowances.
/// </summary>
private (ISkin skin, DisableableSkinSource wrapped)[] skinSources = Array.Empty<(ISkin skin, DisableableSkinSource wrapped)>();
/// <summary>
/// Constructs a new <see cref="SkinProvidingContainer"/> initialised with a single skin source.
/// </summary>
public SkinProvidingContainer(ISkin? skin)
: this()
{
if (skin != null)
SetSources(new[] { skin });
}
/// <summary>
/// Constructs a new <see cref="SkinProvidingContainer"/> with no sources.
/// </summary>
protected SkinProvidingContainer()
{
RelativeSizeAxes = Axes.Both;
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
ParentSource = dependencies.Get<ISkinSource>();
if (ParentSource != null)
ParentSource.SourceChanged += TriggerSourceChanged;
dependencies.CacheAs<ISkinSource>(this);
TriggerSourceChanged();
return dependencies;
}
public ISkin? FindProvider(Func<ISkin, bool> lookupFunction)
{
foreach (var (skin, lookupWrapper) in skinSources)
{
if (lookupFunction(lookupWrapper))
return skin;
}
if (!AllowFallingBackToParent)
return null;
return ParentSource?.FindProvider(lookupFunction);
}
public IEnumerable<ISkin> AllSources
{
get
{
foreach (var i in skinSources)
yield return i.skin;
if (AllowFallingBackToParent && ParentSource != null)
{
foreach (var skin in ParentSource.AllSources)
yield return skin;
}
}
}
public Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
{
foreach (var (_, lookupWrapper) in skinSources)
{
Drawable? sourceDrawable;
if ((sourceDrawable = lookupWrapper.GetDrawableComponent(lookup)) != null)
return sourceDrawable;
}
if (!AllowFallingBackToParent)
return null;
return ParentSource?.GetDrawableComponent(lookup);
}
public Texture? GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
{
foreach (var (_, lookupWrapper) in skinSources)
{
Texture? sourceTexture;
if ((sourceTexture = lookupWrapper.GetTexture(componentName, wrapModeS, wrapModeT)) != null)
return sourceTexture;
}
if (!AllowFallingBackToParent)
return null;
return ParentSource?.GetTexture(componentName, wrapModeS, wrapModeT);
}
public ISample? GetSample(ISampleInfo sampleInfo)
{
foreach (var (_, lookupWrapper) in skinSources)
{
ISample? sourceSample;
if ((sourceSample = lookupWrapper.GetSample(sampleInfo)) != null)
return sourceSample;
}
if (!AllowFallingBackToParent)
return null;
return ParentSource?.GetSample(sampleInfo);
}
public IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
where TLookup : notnull
where TValue : notnull
{
try
{
Skin.LogLookupDebug(this, lookup, Skin.LookupDebugType.Enter);
foreach (var (_, lookupWrapper) in skinSources)
{
IBindable<TValue>? bindable;
if ((bindable = lookupWrapper.GetConfig<TLookup, TValue>(lookup)) != null)
return bindable;
}
if (!AllowFallingBackToParent)
return null;
return ParentSource?.GetConfig<TLookup, TValue>(lookup);
}
finally
{
Skin.LogLookupDebug(this, lookup, Skin.LookupDebugType.Exit);
}
}
/// <summary>
/// Replace the sources used for lookups in this container.
/// </summary>
/// <remarks>
/// This does not implicitly fire a <see cref="SourceChanged"/> event. Consider calling <see cref="TriggerSourceChanged"/> if required.
/// </remarks>
/// <param name="sources">The new sources.</param>
protected void SetSources(IEnumerable<ISkin> sources)
{
lock (sourceSetLock)
{
foreach (var skin in skinSources)
{
if (skin.skin is ISkinSource source)
source.SourceChanged -= TriggerSourceChanged;
}
skinSources = sources
// Shouldn't be required after NRT is applied to all calling sources.
.Where(skin => skin.IsNotNull())
.Select(skin => (skin, new DisableableSkinSource(skin, this))).ToArray();
foreach (var skin in skinSources)
{
if (skin.skin is ISkinSource source)
source.SourceChanged += TriggerSourceChanged;
}
}
}
/// <summary>
/// Invoked after any consumed source change, before the external <see cref="SourceChanged"/> event is fired.
/// This is also invoked once initially during <see cref="CreateChildDependencies"/> to ensure sources are ready for children consumption.
/// </summary>
protected virtual void RefreshSources() { }
protected void TriggerSourceChanged()
{
// Expose to implementations, giving them a chance to react before notifying external consumers.
RefreshSources();
SourceChanged?.Invoke();
}
protected override void Dispose(bool isDisposing)
{
// Must be done before base.Dispose()
SourceChanged = null;
base.Dispose(isDisposing);
if (ParentSource != null)
ParentSource.SourceChanged -= TriggerSourceChanged;
foreach (var i in skinSources)
{
if (i.skin is ISkinSource source)
source.SourceChanged -= TriggerSourceChanged;
}
}
private class DisableableSkinSource : ISkin
{
private readonly ISkin skin;
private readonly SkinProvidingContainer provider;
public DisableableSkinSource(ISkin skin, SkinProvidingContainer provider)
{
this.skin = skin;
this.provider = provider;
}
public Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
{
if (provider.AllowDrawableLookup(lookup))
return skin.GetDrawableComponent(lookup);
return null;
}
public Texture? GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
{
if (provider.AllowTextureLookup(componentName))
return skin.GetTexture(componentName, wrapModeS, wrapModeT);
return null;
}
public ISample? GetSample(ISampleInfo sampleInfo)
{
if (provider.AllowSampleLookup(sampleInfo))
return skin.GetSample(sampleInfo);
return null;
}
public IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
where TLookup : notnull
where TValue : notnull
{
try
{
Skin.LogLookupDebug(this, lookup, Skin.LookupDebugType.Enter);
switch (lookup)
{
case GlobalSkinColours:
case SkinComboColourLookup:
case SkinCustomColourLookup:
if (provider.AllowColourLookup)
return skin.GetConfig<TLookup, TValue>(lookup);
break;
default:
if (provider.AllowConfigurationLookup)
return skin.GetConfig<TLookup, TValue>(lookup);
break;
}
return null;
}
finally
{
Skin.LogLookupDebug(this, lookup, Skin.LookupDebugType.Exit);
}
}
public override string ToString() => $"{GetType().ReadableName()} {{ Skin: {skin} }}";
}
}
}