mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 02:42:54 +08:00
172 lines
5.6 KiB
C#
172 lines
5.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Game.Graphics.Sprites;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Bindables;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Graphics.UserInterface
|
|
{
|
|
public abstract class RollingCounter<T> : Container, IHasAccentColour
|
|
where T : struct, IEquatable<T>
|
|
{
|
|
/// <summary>
|
|
/// The current value.
|
|
/// </summary>
|
|
public Bindable<T> Current = new Bindable<T>();
|
|
|
|
protected SpriteText DisplayedCountSpriteText;
|
|
|
|
/// <summary>
|
|
/// If true, the roll-up duration will be proportional to change in value.
|
|
/// </summary>
|
|
protected virtual bool IsRollingProportional => false;
|
|
|
|
/// <summary>
|
|
/// If IsRollingProportional = false, duration in milliseconds for the counter roll-up animation for each
|
|
/// element; else duration in milliseconds for the counter roll-up animation in total.
|
|
/// </summary>
|
|
protected virtual double RollingDuration => 0;
|
|
|
|
/// <summary>
|
|
/// Easing for the counter rollover animation.
|
|
/// </summary>
|
|
protected virtual Easing RollingEasing => Easing.OutQuint;
|
|
|
|
private T displayedCount;
|
|
|
|
/// <summary>
|
|
/// Value shown at the current moment.
|
|
/// </summary>
|
|
public virtual T DisplayedCount
|
|
{
|
|
get => displayedCount;
|
|
|
|
set
|
|
{
|
|
if (EqualityComparer<T>.Default.Equals(displayedCount, value))
|
|
return;
|
|
|
|
displayedCount = value;
|
|
DisplayedCountSpriteText.Text = FormatCount(value);
|
|
}
|
|
}
|
|
|
|
public abstract void Increment(T amount);
|
|
|
|
public float TextSize
|
|
{
|
|
get => DisplayedCountSpriteText.Font.Size;
|
|
set => DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: value);
|
|
}
|
|
|
|
public Color4 AccentColour
|
|
{
|
|
get => DisplayedCountSpriteText.Colour;
|
|
set => DisplayedCountSpriteText.Colour = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Skeleton of a numeric counter which value rolls over time.
|
|
/// </summary>
|
|
protected RollingCounter()
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.Numeric }
|
|
};
|
|
|
|
TextSize = 40;
|
|
AutoSizeAxes = Axes.Both;
|
|
|
|
DisplayedCount = Current.Value;
|
|
|
|
Current.ValueChanged += val =>
|
|
{
|
|
if (IsLoaded) TransformCount(displayedCount, val.NewValue);
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
DisplayedCountSpriteText.Text = FormatCount(Current.Value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets count value, bypassing rollover animation.
|
|
/// </summary>
|
|
/// <param name="count">New count value.</param>
|
|
public virtual void SetCountWithoutRolling(T count)
|
|
{
|
|
Current.Value = count;
|
|
StopRolling();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stops rollover animation, forcing the displayed count to be the actual count.
|
|
/// </summary>
|
|
public virtual void StopRolling()
|
|
{
|
|
FinishTransforms(false, nameof(DisplayedCount));
|
|
DisplayedCount = Current.Value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Resets count to default value.
|
|
/// </summary>
|
|
public virtual void ResetCount()
|
|
{
|
|
SetCountWithoutRolling(default);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates the duration of the roll-up animation by using the difference between the current visible value
|
|
/// and the new final value.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// To be used in conjunction with IsRollingProportional = true.
|
|
/// Unless a derived class needs to have a proportional rolling, it is not necessary to override this function.
|
|
/// </remarks>
|
|
/// <param name="currentValue">Current visible value.</param>
|
|
/// <param name="newValue">New final value.</param>
|
|
/// <returns>Calculated rollover duration in milliseconds.</returns>
|
|
protected virtual double GetProportionalDuration(T currentValue, T newValue)
|
|
{
|
|
return RollingDuration;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used to format counts.
|
|
/// </summary>
|
|
/// <param name="count">Count to format.</param>
|
|
/// <returns>Count formatted as a string.</returns>
|
|
protected virtual string FormatCount(T count)
|
|
{
|
|
return count.ToString();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when the count is updated to add a transformer that changes the value of the visible count (i.e.
|
|
/// implement the rollover animation).
|
|
/// </summary>
|
|
/// <param name="currentValue">Count value before modification.</param>
|
|
/// <param name="newValue">Expected count value after modification.</param>
|
|
protected virtual void TransformCount(T currentValue, T newValue)
|
|
{
|
|
double rollingTotalDuration =
|
|
IsRollingProportional
|
|
? GetProportionalDuration(currentValue, newValue)
|
|
: RollingDuration;
|
|
|
|
this.TransformTo(nameof(DisplayedCount), newValue, rollingTotalDuration, RollingEasing);
|
|
}
|
|
}
|
|
}
|