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mirror of https://github.com/ppy/osu.git synced 2024-11-15 01:23:44 +08:00
osu-lazer/osu.Game.Rulesets.Osu/UI/OsuReplayRecorder.cs
2023-06-24 01:00:03 +09:00

24 lines
747 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osuTK;
namespace osu.Game.Rulesets.Osu.UI
{
public partial class OsuReplayRecorder : ReplayRecorder<OsuAction>
{
public OsuReplayRecorder(Score score)
: base(score)
{
}
protected override ReplayFrame HandleFrame(Vector2 mousePosition, List<OsuAction> actions, ReplayFrame previousFrame)
=> new OsuReplayFrame(Time.Current, mousePosition, actions.ToArray());
}
}