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osu-lazer/osu.Game/Tests/Visual/RoomTestScene.cs
2020-12-25 14:10:59 +09:00

34 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Online.Rooms;
namespace osu.Game.Tests.Visual
{
public abstract class RoomTestScene : ScreenTestScene
{
[Cached]
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
protected Room Room => currentRoom.Value;
private CachedModelDependencyContainer<Room> dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent));
dependencies.Model.BindTo(currentRoom);
return dependencies;
}
[SetUp]
public void Setup() => Schedule(() =>
{
currentRoom.Value = new Room();
});
}
}