mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 17:02:55 +08:00
91302ea0bc
# Conflicts: # osu.Game/Screens/Multi/Match/MatchSubScreen.cs # osu.Game/Screens/Multi/Multiplayer.cs # osu.Game/Screens/Multi/MultiplayerSubScreen.cs # osu.Game/Screens/OsuScreen.cs # osu.Game/osu.Game.csproj # osu.sln
45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Screens;
|
|
using osu.Game.Screens.Multi;
|
|
|
|
namespace osu.Game.Tests.Visual
|
|
{
|
|
[TestFixture]
|
|
public class TestCaseMultiHeader : OsuTestCase
|
|
{
|
|
public TestCaseMultiHeader()
|
|
{
|
|
int index = 0;
|
|
|
|
ScreenStack screenStack = new ScreenStack(new TestMultiplayerSubScreen(index)) { RelativeSizeAxes = Axes.Both };
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
screenStack,
|
|
new Header(screenStack)
|
|
};
|
|
|
|
AddStep("push multi screen", () => screenStack.CurrentScreen.Push(new TestMultiplayerSubScreen(++index)));
|
|
}
|
|
|
|
private class TestMultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
|
|
{
|
|
private readonly int index;
|
|
|
|
public string ShortTitle => $"Screen {index}";
|
|
|
|
public TestMultiplayerSubScreen(int index)
|
|
{
|
|
this.index = index;
|
|
}
|
|
|
|
public override string ToString() => ShortTitle;
|
|
}
|
|
}
|
|
}
|