mirror of
https://github.com/ppy/osu.git
synced 2024-11-19 10:52:55 +08:00
17abe90c27
Similar components are in osu.Game.Screens.Play.HUD while this is not
62 lines
1.9 KiB
C#
62 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Rulesets.Osu.Judgements;
|
|
using osu.Game.Screens.Play.HUD;
|
|
|
|
namespace osu.Game.Tests.Visual.Gameplay
|
|
{
|
|
public class TestSceneSkinnableHealthDisplay : SkinnableTestScene
|
|
{
|
|
private IEnumerable<SkinnableHealthDisplay> healthDisplays => CreatedDrawables.OfType<SkinnableHealthDisplay>();
|
|
|
|
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("Create health displays", () =>
|
|
{
|
|
SetContents(() => new SkinnableHealthDisplay());
|
|
});
|
|
AddStep(@"Reset all", delegate
|
|
{
|
|
foreach (var s in healthDisplays)
|
|
s.Current.Value = 1;
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestHealthDisplayIncrementing()
|
|
{
|
|
AddRepeatStep(@"decrease hp", delegate
|
|
{
|
|
foreach (var healthDisplay in healthDisplays)
|
|
healthDisplay.Current.Value -= 0.08f;
|
|
}, 10);
|
|
|
|
AddRepeatStep(@"increase hp without flash", delegate
|
|
{
|
|
foreach (var healthDisplay in healthDisplays)
|
|
healthDisplay.Current.Value += 0.1f;
|
|
}, 3);
|
|
|
|
AddRepeatStep(@"increase hp with flash", delegate
|
|
{
|
|
foreach (var healthDisplay in healthDisplays)
|
|
{
|
|
healthDisplay.Current.Value += 0.1f;
|
|
healthDisplay.Flash(new JudgementResult(null, new OsuJudgement()));
|
|
}
|
|
}, 3);
|
|
}
|
|
}
|
|
}
|