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osu-lazer/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs
2022-06-17 16:37:17 +09:00

401 lines
16 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Scoring;
using osuTK.Input;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneBeatmapListingOverlay : OsuManualInputManagerTestScene
{
private readonly List<APIBeatmapSet> setsForResponse = new List<APIBeatmapSet>();
private BeatmapListingOverlay overlay;
private BeatmapListingSearchControl searchControl => overlay.ChildrenOfType<BeatmapListingSearchControl>().Single();
private OsuConfigManager localConfig;
[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("setup overlay", () =>
{
Child = overlay = new BeatmapListingOverlay { State = { Value = Visibility.Visible } };
setsForResponse.Clear();
});
AddStep("initialize dummy", () =>
{
var api = (DummyAPIAccess)API;
api.HandleRequest = req =>
{
if (!(req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)) return false;
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
{
BeatmapSets = setsForResponse,
});
return true;
};
// non-supporter user
api.LocalUser.Value = new APIUser
{
Username = "TestBot",
Id = API.LocalUser.Value.Id + 1,
};
});
AddStep("reset size", () => localConfig.SetValue(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal));
}
[Test]
public void TestHideViaBack()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestHideViaBackWithSearch()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("search something", () => overlay.ChildrenOfType<SearchTextBox>().First().Text = "search");
AddStep("kill search", () => InputManager.Key(Key.Escape));
AddAssert("search textbox empty", () => string.IsNullOrEmpty(overlay.ChildrenOfType<SearchTextBox>().First().Text));
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestHideViaBackWithScrolledSearch()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
AddStep("scroll to bottom", () => overlay.ChildrenOfType<OverlayScrollContainer>().First().ScrollToEnd());
AddStep("kill search", () => InputManager.Key(Key.Escape));
AddUntilStep("search textbox empty", () => string.IsNullOrEmpty(overlay.ChildrenOfType<SearchTextBox>().First().Text));
AddUntilStep("is scrolled to top", () => overlay.ChildrenOfType<OverlayScrollContainer>().First().Current == 0);
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestCorrectOldContentExpiration()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
assertAllCardsOfType<BeatmapCardNormal>(100);
AddStep("show more results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 30).ToArray()));
assertAllCardsOfType<BeatmapCardNormal>(30);
}
[Test]
public void TestCardSizeSwitching([Values] bool viaConfig)
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
assertAllCardsOfType<BeatmapCardNormal>(100);
setCardSize(BeatmapCardSize.Extra, viaConfig);
assertAllCardsOfType<BeatmapCardExtra>(100);
setCardSize(BeatmapCardSize.Normal, viaConfig);
assertAllCardsOfType<BeatmapCardNormal>(100);
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
setCardSize(BeatmapCardSize.Extra, viaConfig);
AddAssert("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
}
[Test]
public void TestNoBeatmapsPlaceholder()
{
AddStep("fetch for 0 beatmaps", () => fetchFor());
placeholderShown();
AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray()));
AddUntilStep("wait for loaded", () => this.ChildrenOfType<BeatmapCard>().Count() == 100);
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
AddStep("fetch for 0 beatmaps", () => fetchFor());
placeholderShown();
// fetch once more to ensure nothing happens in displaying placeholder again when it already is present.
AddStep("fetch for 0 beatmaps again", () => fetchFor());
placeholderShown();
void placeholderShown() =>
AddUntilStep("placeholder shown", () =>
{
var notFoundDrawable = overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault();
return notFoundDrawable != null && notFoundDrawable.IsPresent && notFoundDrawable.Parent.DrawHeight > 0;
});
}
[Test]
public void TestUserWithoutSupporterUsesSupporterOnlyFiltersWithoutResults()
{
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddStep("set dummy as non-supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = false);
// only Rank Achieved filter
setRankAchievedFilter(new[] { ScoreRank.XH });
supporterRequiredPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
notFoundPlaceholderShown();
// only Played filter
setPlayedFilter(SearchPlayed.Played);
supporterRequiredPlaceholderShown();
setPlayedFilter(SearchPlayed.Any);
notFoundPlaceholderShown();
// both RankAchieved and Played filters
setRankAchievedFilter(new[] { ScoreRank.XH });
setPlayedFilter(SearchPlayed.Played);
supporterRequiredPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
setPlayedFilter(SearchPlayed.Any);
notFoundPlaceholderShown();
}
[Test]
public void TestUserWithSupporterUsesSupporterOnlyFiltersWithoutResults()
{
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddStep("set dummy as supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = true);
// only Rank Achieved filter
setRankAchievedFilter(new[] { ScoreRank.XH });
notFoundPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
notFoundPlaceholderShown();
// only Played filter
setPlayedFilter(SearchPlayed.Played);
notFoundPlaceholderShown();
setPlayedFilter(SearchPlayed.Any);
notFoundPlaceholderShown();
// both Rank Achieved and Played filters
setRankAchievedFilter(new[] { ScoreRank.XH });
setPlayedFilter(SearchPlayed.Played);
notFoundPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
setPlayedFilter(SearchPlayed.Any);
notFoundPlaceholderShown();
}
[Test]
public void TestUserWithoutSupporterUsesSupporterOnlyFiltersWithResults()
{
AddStep("fetch for 1 beatmap", () => fetchFor(CreateAPIBeatmapSet(Ruleset.Value)));
noPlaceholderShown();
AddStep("set dummy as non-supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = false);
// only Rank Achieved filter
setRankAchievedFilter(new[] { ScoreRank.XH });
supporterRequiredPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
noPlaceholderShown();
// only Played filter
setPlayedFilter(SearchPlayed.Played);
supporterRequiredPlaceholderShown();
setPlayedFilter(SearchPlayed.Any);
noPlaceholderShown();
// both Rank Achieved and Played filters
setRankAchievedFilter(new[] { ScoreRank.XH });
setPlayedFilter(SearchPlayed.Played);
supporterRequiredPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
setPlayedFilter(SearchPlayed.Any);
noPlaceholderShown();
}
[Test]
public void TestUserWithSupporterUsesSupporterOnlyFiltersWithResults()
{
AddStep("fetch for 1 beatmap", () => fetchFor(CreateAPIBeatmapSet(Ruleset.Value)));
noPlaceholderShown();
AddStep("set dummy as supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = true);
// only Rank Achieved filter
setRankAchievedFilter(new[] { ScoreRank.XH });
noPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
noPlaceholderShown();
// only Played filter
setPlayedFilter(SearchPlayed.Played);
noPlaceholderShown();
setPlayedFilter(SearchPlayed.Any);
noPlaceholderShown();
// both Rank Achieved and Played filters
setRankAchievedFilter(new[] { ScoreRank.XH });
setPlayedFilter(SearchPlayed.Played);
noPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
setPlayedFilter(SearchPlayed.Any);
noPlaceholderShown();
}
[Test]
public void TestExpandedCardContentNotClipped()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("show result with many difficulties", () =>
{
var beatmapSet = CreateAPIBeatmapSet(Ruleset.Value);
beatmapSet.Beatmaps = Enumerable.Repeat(beatmapSet.Beatmaps.First(), 100).ToArray();
fetchFor(beatmapSet);
});
assertAllCardsOfType<BeatmapCardNormal>(1);
AddStep("hover extra info row", () =>
{
var difficultyArea = this.ChildrenOfType<BeatmapCardExtraInfoRow>().Single();
InputManager.MoveMouseTo(difficultyArea);
});
AddUntilStep("wait for expanded", () => this.ChildrenOfType<BeatmapCardNormal>().Single().Expanded.Value);
AddAssert("expanded content not clipped", () =>
{
var cardContainer = this.ChildrenOfType<ReverseChildIDFillFlowContainer<BeatmapCard>>().Single().Parent;
var expandedContent = this.ChildrenOfType<ExpandedContentScrollContainer>().Single();
return expandedContent.ScreenSpaceDrawQuad.GetVertices().ToArray().All(v => cardContainer.ScreenSpaceDrawQuad.Contains(v));
});
}
private static int searchCount;
private void fetchFor(params APIBeatmapSet[] beatmaps)
{
setsForResponse.Clear();
setsForResponse.AddRange(beatmaps);
// trigger arbitrary change for fetching.
searchControl.Query.Value = $"search {searchCount++}";
}
private void setRankAchievedFilter(ScoreRank[] ranks)
{
AddStep($"set Rank Achieved filter to [{string.Join(',', ranks)}]", () =>
{
searchControl.Ranks.Clear();
searchControl.Ranks.AddRange(ranks);
});
}
private void setPlayedFilter(SearchPlayed played)
{
AddStep($"set Played filter to {played}", () => searchControl.Played.Value = played);
}
private void supporterRequiredPlaceholderShown()
{
AddUntilStep("\"supporter required\" placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.SupporterRequiredDrawable>().SingleOrDefault()?.IsPresent == true);
}
private void notFoundPlaceholderShown()
{
AddUntilStep("\"no maps found\" placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
}
private void noPlaceholderShown()
{
AddUntilStep("\"supporter required\" placeholder not shown", () => !overlay.ChildrenOfType<BeatmapListingOverlay.SupporterRequiredDrawable>().Any(d => d.IsPresent));
AddUntilStep("\"no maps found\" placeholder not shown", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
}
private void setCardSize(BeatmapCardSize cardSize, bool viaConfig) => AddStep($"set card size to {cardSize}", () =>
{
if (viaConfig)
localConfig.SetValue(OsuSetting.BeatmapListingCardSize, cardSize);
else
overlay.ChildrenOfType<BeatmapListingCardSizeTabControl>().Single().Current.Value = cardSize;
});
private void assertAllCardsOfType<T>(int expectedCount)
where T : BeatmapCard =>
AddUntilStep($"all loaded beatmap cards are {typeof(T)}", () =>
{
int loadedCorrectCount = this.ChildrenOfType<BeatmapCard>().Count(card => card.IsLoaded && card.GetType() == typeof(T));
return loadedCorrectCount > 0 && loadedCorrectCount == expectedCount;
});
protected override void Dispose(bool isDisposing)
{
localConfig?.Dispose();
base.Dispose(isDisposing);
}
}
}