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osu-lazer/osu.Game/Overlays/Settings/Sections/AudioSection.cs
2023-06-24 01:00:03 +09:00

36 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Localisation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Audio;
namespace osu.Game.Overlays.Settings.Sections
{
public partial class AudioSection : SettingsSection
{
public override LocalisableString Header => AudioSettingsStrings.AudioSectionHeader;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.VolumeUp
};
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "sound" });
public AudioSection()
{
Children = new Drawable[]
{
new AudioDevicesSettings(),
new VolumeSettings(),
new OffsetSettings(),
};
}
}
}