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osu-lazer/osu.Game/Screens/Play/Break/GlowIcon.cs
2024-03-31 01:44:54 +03:00

48 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Screens.Play.Break
{
public partial class GlowIcon : GlowingDrawable
{
private SpriteIcon icon = null!;
public IconUsage Icon
{
set => icon.Icon = value;
get => icon.Icon;
}
public new Vector2 Size
{
set => icon.Size = value;
get => icon.Size;
}
public GlowIcon()
{
RelativePositionAxes = Axes.X;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
GlowColour = colours.BlueLighter;
}
protected override Drawable CreateDrawable() => icon = new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Shadow = false,
};
}
}