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47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Configuration;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Screens.Multi
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{
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public interface IRoomManager
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{
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/// <summary>
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/// Invoked when a room is joined.
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/// </summary>
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event Action<Room> RoomJoined;
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/// <summary>
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/// All the active <see cref="Room"/>s.
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/// </summary>
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IBindableCollection<Room> Rooms { get; }
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/// <summary>
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/// Creates a new <see cref="Room"/>.
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/// </summary>
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/// <param name="room">The <see cref="Room"/> to create.</param>
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void CreateRoom(Room room);
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/// <summary>
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/// Joins a <see cref="Room"/>.
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/// </summary>
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/// <param name="room">The <see cref="Room"/> to join. <see cref="Room.RoomID"/> must be populated.</param>
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void JoinRoom(Room room);
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/// <summary>
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/// Parts the currently-joined <see cref="Room"/>.
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/// </summary>
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void PartRoom();
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/// <summary>
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/// Queries for <see cref="Room"/>s matching a new <see cref="FilterCriteria"/>.
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/// </summary>
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/// <param name="criteria">The <see cref="FilterCriteria"/> to match.</param>
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void Filter(FilterCriteria criteria);
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}
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}
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