1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-14 20:25:39 +08:00
osu-lazer/osu.Game/Screens/Edit/Verify
Naxess 8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
..
IssueSettings.cs Remove visibility settings 2021-04-10 12:58:40 +02:00
IssueTable.cs Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
VerifyScreen.cs Add the playable beatmap as check argument 2021-04-20 01:31:51 +02:00