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osu-lazer/osu.Game.Rulesets.Osu/Difficulty
Dan Balasescu 976c6c4f25
Merge pull request #28235 from tsunyoku/optimise-rhythm-evaluator-loop-logic
Reduce `Previous` calls in `RhythmEvaluator` by optimising loop logic
2024-05-20 20:31:46 +09:00
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Evaluators Merge pull request #28235 from tsunyoku/optimise-rhythm-evaluator-loop-logic 2024-05-20 20:31:46 +09:00
Preprocessing Reduce allocations during beatmap selection 2024-02-17 15:46:38 +03:00
Skills Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
OsuDifficultyAttributes.cs Fix implicitly used method being named incorrectly 2023-11-21 16:54:20 +11:00
OsuDifficultyCalculator.cs only compute flashlight in osu! difficulty calculations when required 2024-02-10 15:25:03 +00:00
OsuLegacyScoreSimulator.cs Fix incorrect score conversion on selected beatmaps due to incorrect difficultyPeppyStars rounding 2024-01-10 19:30:18 +01:00
OsuPerformanceAttributes.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuPerformanceCalculator.cs removed duplication 2024-04-13 13:59:09 +03:00