1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 09:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs
2019-10-09 19:08:31 +09:00

20 lines
606 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Objects
{
/// <summary>
/// A scoring tick of a hold note.
/// </summary>
public class HoldNoteTick : ManiaHitObject
{
public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}