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osu-lazer/osu.Game/Models/RealmBeatmapSet.cs
2021-10-20 15:20:34 +09:00

80 lines
2.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using Realms;
#nullable enable
namespace osu.Game.Models
{
[ExcludeFromDynamicCompile]
[MapTo("BeatmapSet")]
public class RealmBeatmapSet : RealmObject, IHasGuidPrimaryKey, IHasRealmFiles, ISoftDelete, IEquatable<RealmBeatmapSet>, IBeatmapSetInfo
{
[PrimaryKey]
public Guid ID { get; set; } = Guid.NewGuid();
[Indexed]
public int OnlineID { get; set; } = -1;
public DateTimeOffset DateAdded { get; set; }
public IBeatmapMetadataInfo? Metadata => Beatmaps.FirstOrDefault()?.Metadata;
public IList<RealmBeatmap> Beatmaps { get; } = null!;
public IList<RealmNamedFileUsage> Files { get; } = null!;
public bool DeletePending { get; set; }
public string Hash { get; set; } = string.Empty;
/// <summary>
/// Whether deleting this beatmap set should be prohibited (due to it being a system requirement to be present).
/// </summary>
public bool Protected { get; set; }
public double MaxStarDifficulty => Beatmaps.Max(b => b.StarRating);
public double MaxLength => Beatmaps.Max(b => b.Length);
public double MaxBPM => Beatmaps.Max(b => b.BPM);
/// <summary>
/// Returns the storage path for the file in this beatmapset with the given filename, if any exists, otherwise null.
/// The path returned is relative to the user file storage.
/// </summary>
/// <param name="filename">The name of the file to get the storage path of.</param>
public string? GetPathForFile(string filename) => Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.File.StoragePath;
public override string ToString() => Metadata?.ToString() ?? base.ToString();
public bool Equals(RealmBeatmapSet? other)
{
if (other == null)
return false;
if (IsManaged && other.IsManaged)
return ID == other.ID;
if (OnlineID > 0 && other.OnlineID > 0)
return OnlineID == other.OnlineID;
if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
return Hash == other.Hash;
return ReferenceEquals(this, other);
}
IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => Files;
}
}