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osu-lazer/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs
2019-01-24 17:43:03 +09:00

40 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// Used as an accuracy counter. Represented visually as a percentage.
/// </summary>
public class SimpleComboCounter : RollingCounter<int>
{
protected override double RollingDuration => 750;
public SimpleComboCounter()
{
Current.Value = DisplayedCount = 0;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
protected override string FormatCount(int count)
{
return $@"{count}x";
}
protected override double GetProportionalDuration(int currentValue, int newValue)
{
return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
}
public override void Increment(int amount)
{
Current.Value = Current + amount;
}
}
}