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osu-lazer/osu.Game/Screens/Play/Break/BreakInfoLine.cs
Dean Herbert c6c55c40ed Rewrite BreakOverlay
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
2018-03-04 00:51:24 +09:00

83 lines
2.4 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Play.Break
{
public class BreakInfoLine<T> : Container
where T : struct
{
private const int margin = 2;
public Bindable<T> Current = new Bindable<T>();
private readonly OsuSpriteText text;
private readonly OsuSpriteText valueText;
private readonly string prefix;
public BreakInfoLine(string name, string prefix = @"")
{
this.prefix = prefix;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
Text = name,
TextSize = 17,
Margin = new MarginPadding { Right = margin }
},
valueText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
Text = prefix + @"-",
TextSize = 17,
Font = "Exo2.0-Bold",
Margin = new MarginPadding { Left = margin }
}
};
Current.ValueChanged += currentValueChanged;
}
private void currentValueChanged(T newValue)
{
var newText = prefix + Format(newValue);
if (valueText.Text == newText)
return;
valueText.Text = newText;
}
protected virtual string Format(T count) => count.ToString();
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
text.Colour = colours.Yellow;
valueText.Colour = colours.YellowLight;
}
}
public class PercentageBreakInfoLine : BreakInfoLine<double>
{
public PercentageBreakInfoLine(string name, string prefix = "") : base(name, prefix)
{
}
protected override string Format(double count) => $@"{count:P2}";
}
}