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53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.Graphics;
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using osu.Framework.GameModes.Testing;
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using osu.Game.Overlays;
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using osu.Framework.Timing;
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using osu.Framework;
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namespace osu.Desktop.Tests
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{
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class TestCaseMusicController : TestCase
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{
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public override string Name => @"Music Controller";
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public override string Description => @"Tests music controller ui.";
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IFrameBasedClock ourClock;
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protected override IFrameBasedClock Clock => ourClock;
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protected MusicController mc;
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protected override void Load(BaseGame game)
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{
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base.Load(game);
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ourClock = new FramedClock();
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}
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public override void Reset()
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{
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base.Reset();
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ourClock.ProcessFrame();
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mc = new MusicController
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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};
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Add(mc);
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AddToggle(@"Show", mc.ToggleVisibility);
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}
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protected override void Update()
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{
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base.Update();
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ourClock.ProcessFrame();
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}
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}
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}
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