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26 lines
756 B
C#
26 lines
756 B
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Batches;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Game.Beatmaps.Objects;
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using OpenTK;
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namespace osu.Game.GameModes.Play
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{
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public abstract class HitRenderer : LargeContainer
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{
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public abstract List<BaseHit> Objects { get; set; }
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public override void Load()
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{
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base.Load();
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Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.1f, Scale = new Vector2(0.99f) });
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}
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}
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}
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