mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 18:10:04 +08:00
53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Overlays.Settings.Sections.Gameplay;
|
|
using osu.Game.Rulesets;
|
|
using System.Linq;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Logging;
|
|
|
|
namespace osu.Game.Overlays.Settings.Sections
|
|
{
|
|
public class GameplaySection : SettingsSection
|
|
{
|
|
public override string Header => "Gameplay";
|
|
|
|
public override Drawable CreateIcon() => new SpriteIcon
|
|
{
|
|
Icon = FontAwesome.Regular.Circle
|
|
};
|
|
|
|
public GameplaySection()
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
new GeneralSettings(),
|
|
new ModsSettings(),
|
|
};
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(RulesetStore rulesets)
|
|
{
|
|
foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
|
|
{
|
|
try
|
|
{
|
|
SettingsSubsection section = ruleset.CreateSettings();
|
|
|
|
if (section != null)
|
|
Add(section);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.Error(e, "Failed to load ruleset settings");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|