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39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Settings.Sections.Audio
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{
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public class OffsetSettings : SettingsSubsection
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{
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protected override string Header => "Offset Adjustment";
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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Children = new Drawable[]
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{
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new SettingsSlider<double, OffsetSlider>
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{
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LabelText = "Audio offset",
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Current = config.GetBindable<double>(OsuSetting.AudioOffset),
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KeyboardStep = 1f
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},
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new SettingsButton
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{
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Text = "Offset wizard"
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}
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};
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}
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private class OffsetSlider : OsuSliderBar<double>
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{
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public override string TooltipText => Current.Value.ToString(@"0ms");
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}
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}
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}
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