mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 15:32:55 +08:00
176 lines
6.9 KiB
C#
176 lines
6.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Skinning;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|
{
|
|
public class OsuLegacySkinTransformer : LegacySkinTransformer
|
|
{
|
|
public override bool IsProvidingLegacyResources => base.IsProvidingLegacyResources || hasHitCircle.Value;
|
|
|
|
private readonly Lazy<bool> hasHitCircle;
|
|
|
|
/// <summary>
|
|
/// On osu-stable, hitcircles have 5 pixels of transparent padding on each side to allow for shadows etc.
|
|
/// Their hittable area is 128px, but the actual circle portion is 118px.
|
|
/// We must account for some gameplay elements such as slider bodies, where this padding is not present.
|
|
/// </summary>
|
|
public const float LEGACY_CIRCLE_RADIUS = 64 - 5;
|
|
|
|
public OsuLegacySkinTransformer(ISkin skin)
|
|
: base(skin)
|
|
{
|
|
hasHitCircle = new Lazy<bool>(() => GetTexture("hitcircle") != null);
|
|
}
|
|
|
|
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
|
|
{
|
|
if (lookup is OsuSkinComponentLookup osuComponent)
|
|
{
|
|
switch (osuComponent.Component)
|
|
{
|
|
case OsuSkinComponents.FollowPoint:
|
|
return this.GetAnimation("followpoint", true, true, true, startAtCurrentTime: false);
|
|
|
|
case OsuSkinComponents.SliderScorePoint:
|
|
return this.GetAnimation("sliderscorepoint", false, false);
|
|
|
|
case OsuSkinComponents.SliderFollowCircle:
|
|
var followCircleContent = this.GetAnimation("sliderfollowcircle", true, true, true);
|
|
if (followCircleContent != null)
|
|
return new LegacyFollowCircle(followCircleContent);
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.SliderBall:
|
|
var sliderBallContent = this.GetAnimation("sliderb", true, true, animationSeparator: "");
|
|
|
|
// todo: slider ball has a custom frame delay based on velocity
|
|
// Math.Max((150 / Velocity) * GameBase.SIXTY_FRAME_TIME, GameBase.SIXTY_FRAME_TIME);
|
|
|
|
if (sliderBallContent != null)
|
|
return new LegacySliderBall(sliderBallContent, this);
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.SliderBody:
|
|
if (hasHitCircle.Value)
|
|
return new LegacySliderBody();
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.SliderTailHitCircle:
|
|
if (hasHitCircle.Value)
|
|
return new LegacyMainCirclePiece("sliderendcircle", false);
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.SliderHeadHitCircle:
|
|
if (hasHitCircle.Value)
|
|
return new LegacySliderHeadHitCircle();
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.ReverseArrow:
|
|
if (hasHitCircle.Value)
|
|
return new LegacyReverseArrow();
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.HitCircle:
|
|
if (hasHitCircle.Value)
|
|
return new LegacyMainCirclePiece();
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.Cursor:
|
|
if (GetTexture("cursor") != null)
|
|
return new LegacyCursor(this);
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.CursorTrail:
|
|
if (GetTexture("cursortrail") != null)
|
|
return new LegacyCursorTrail(this);
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.CursorParticles:
|
|
if (GetTexture("star2") != null)
|
|
return new LegacyCursorParticles();
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.CursorSmoke:
|
|
if (GetTexture("cursor-smoke") != null)
|
|
return new LegacySmokeSegment();
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.HitCircleText:
|
|
if (!this.HasFont(LegacyFont.HitCircle))
|
|
return null;
|
|
|
|
return new LegacySpriteText(LegacyFont.HitCircle)
|
|
{
|
|
// stable applies a blanket 0.8x scale to hitcircle fonts
|
|
Scale = new Vector2(0.8f),
|
|
};
|
|
|
|
case OsuSkinComponents.SpinnerBody:
|
|
bool hasBackground = GetTexture("spinner-background") != null;
|
|
|
|
if (GetTexture("spinner-top") != null && !hasBackground)
|
|
return new LegacyNewStyleSpinner();
|
|
else if (hasBackground)
|
|
return new LegacyOldStyleSpinner();
|
|
|
|
return null;
|
|
|
|
case OsuSkinComponents.ApproachCircle:
|
|
return new LegacyApproachCircle();
|
|
|
|
default:
|
|
throw new UnsupportedSkinComponentException(lookup);
|
|
}
|
|
}
|
|
|
|
return base.GetDrawableComponent(lookup);
|
|
}
|
|
|
|
public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
|
|
{
|
|
switch (lookup)
|
|
{
|
|
case OsuSkinColour colour:
|
|
return base.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
|
|
|
case OsuSkinConfiguration osuLookup:
|
|
switch (osuLookup)
|
|
{
|
|
case OsuSkinConfiguration.SliderPathRadius:
|
|
if (hasHitCircle.Value)
|
|
return SkinUtils.As<TValue>(new BindableFloat(LEGACY_CIRCLE_RADIUS));
|
|
|
|
break;
|
|
|
|
case OsuSkinConfiguration.HitCircleOverlayAboveNumber:
|
|
// See https://osu.ppy.sh/help/wiki/Skinning/skin.ini#%5Bgeneral%5D
|
|
// HitCircleOverlayAboveNumer (with typo) should still be supported for now.
|
|
return base.GetConfig<OsuSkinConfiguration, TValue>(OsuSkinConfiguration.HitCircleOverlayAboveNumber) ??
|
|
base.GetConfig<OsuSkinConfiguration, TValue>(OsuSkinConfiguration.HitCircleOverlayAboveNumer);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
return base.GetConfig<TLookup, TValue>(lookup);
|
|
}
|
|
}
|
|
}
|