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osu-lazer/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerRoomContainer.cs
2020-12-25 16:50:09 +01:00

41 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestMultiplayerRoomContainer : Container
{
protected override Container<Drawable> Content => content;
private readonly Container content;
[Cached(typeof(StatefulMultiplayerClient))]
public readonly TestMultiplayerClient Client;
[Cached(typeof(IRoomManager))]
public readonly TestMultiplayerRoomManager RoomManager;
[Cached]
public readonly Bindable<FilterCriteria> Filter = new Bindable<FilterCriteria>(new FilterCriteria());
public TestMultiplayerRoomContainer()
{
RelativeSizeAxes = Axes.Both;
AddRangeInternal(new Drawable[]
{
Client = new TestMultiplayerClient(),
RoomManager = new TestMultiplayerRoomManager(),
content = new Container { RelativeSizeAxes = Axes.Both }
});
}
}
}