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osu-lazer/osu.Game/Rulesets/Replays/Replay.cs
Dean Herbert cef6a014d5
Add a simulated key-up delay to auto replays.
Fixes key counter display looking odd.
2017-04-18 22:31:52 +09:00

15 lines
397 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
namespace osu.Game.Rulesets.Replays
{
public class Replay
{
protected const double KEY_UP_DELAY = 50;
public List<ReplayFrame> Frames = new List<ReplayFrame>();
}
}