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osu-lazer/osu.Game.Rulesets.Mania/Skinning/Argon/ArgonKeyArea.cs
2022-10-04 14:56:46 +09:00

168 lines
6.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning.Argon
{
public class ArgonKeyArea : CompositeDrawable, IKeyBindingHandler<ManiaAction>
{
private const float key_icon_size = 10;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private Container directionContainer = null!;
private Container<Circle> keyIcon = null!;
private Drawable gradient = null!;
[Resolved]
private Column column { get; set; } = null!;
public ArgonKeyArea()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
const float icon_circle_size = 8;
const float icon_spacing = 8;
const float icon_vertical_offset = 20;
InternalChild = directionContainer = new Container
{
RelativeSizeAxes = Axes.X,
Height = Stage.HIT_TARGET_POSITION,
Children = new[]
{
gradient = new Box
{
Name = "Key gradient",
RelativeSizeAxes = Axes.Both,
Alpha = 0.5f
},
keyIcon = new Container<Circle>
{
Name = "Icons",
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Children = new[]
{
new Circle
{
Y = icon_vertical_offset,
Size = new Vector2(icon_circle_size),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Blending = BlendingParameters.Additive,
Colour = column.AccentColour,
Masking = true,
},
new Circle
{
X = -icon_spacing,
Y = icon_vertical_offset + icon_spacing * 1.2f,
Size = new Vector2(icon_circle_size),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Blending = BlendingParameters.Additive,
Colour = column.AccentColour,
Masking = true,
},
new Circle
{
X = icon_spacing,
Y = icon_vertical_offset + icon_spacing * 1.2f,
Size = new Vector2(icon_circle_size),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Blending = BlendingParameters.Additive,
Colour = column.AccentColour,
Masking = true,
}
}
},
}
};
direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(onDirectionChanged, true);
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
switch (direction.NewValue)
{
case ScrollingDirection.Up:
directionContainer.Scale = new Vector2(1, -1);
directionContainer.Anchor = Anchor.TopLeft;
directionContainer.Origin = Anchor.BottomLeft;
gradient.Colour = ColourInfo.GradientVertical(Color4.Black, Color4.Black.Opacity(0));
break;
case ScrollingDirection.Down:
directionContainer.Scale = new Vector2(1, 1);
directionContainer.Anchor = Anchor.BottomLeft;
directionContainer.Origin = Anchor.BottomLeft;
gradient.Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Color4.Black);
break;
}
}
public bool OnPressed(KeyBindingPressEvent<ManiaAction> e)
{
if (e.Action == column.Action.Value)
{
foreach (var circle in keyIcon.Children)
{
circle.ScaleTo(1.1f, 50, Easing.OutQuint);
circle.FadeColour(Color4.White, 50, Easing.OutQuint);
circle.TransformTo(nameof(EdgeEffect), new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Color4.White.Opacity(0.05f),
Radius = 10,
}, 50, Easing.OutQuint);
}
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<ManiaAction> e)
{
if (e.Action == column.Action.Value)
{
foreach (var circle in keyIcon.Children)
{
circle.ScaleTo(1f, 125, Easing.OutQuint);
circle.FadeColour(column.AccentColour, 200, Easing.OutQuint);
circle.TransformTo(nameof(EdgeEffect), new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Color4.White.Opacity(0),
Radius = 10,
}, 200, Easing.OutQuint);
}
}
}
}
}