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36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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public class PlayerSliderBar<T> : SettingsSlider<T>
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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{
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public OsuSliderBar<T> Bar => (OsuSliderBar<T>)Control;
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protected override Drawable CreateControl() => new Sliderbar
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{
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RelativeSizeAxes = Axes.X
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};
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private class Sliderbar : OsuSliderBar<T>
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AccentColour = colours.Yellow;
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Nub.AccentColour = colours.Yellow;
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Nub.GlowingAccentColour = colours.YellowLighter;
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Nub.GlowColour = colours.YellowDark;
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}
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}
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}
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}
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