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osu-lazer/osu.Game/Tests/Visual/OnlinePlay/IOnlinePlayTestSceneDependencies.cs
2022-02-15 21:05:25 +09:00

47 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Database;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay;
namespace osu.Game.Tests.Visual.OnlinePlay
{
/// <summary>
/// Interface that defines the dependencies required for online play test scenes.
/// </summary>
public interface IOnlinePlayTestSceneDependencies
{
/// <summary>
/// The cached <see cref="Room"/>.
/// </summary>
Bindable<Room> SelectedRoom { get; }
/// <summary>
/// The cached <see cref="IRoomManager"/>
/// </summary>
IRoomManager RoomManager { get; }
/// <summary>
/// The cached <see cref="OngoingOperationTracker"/>.
/// </summary>
OngoingOperationTracker OngoingOperationTracker { get; }
/// <summary>
/// The cached <see cref="OnlinePlayBeatmapAvailabilityTracker"/>.
/// </summary>
OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker { get; }
/// <summary>
/// The cached <see cref="UserLookupCache"/>.
/// </summary>
TestUserLookupCache UserLookupCache { get; }
/// <summary>
/// The cached <see cref="BeatmapLookupCache"/>.
/// </summary>
BeatmapLookupCache BeatmapLookupCache { get; }
}
}