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osu-lazer/osu.Game/Overlays/Options/Sections/Graphics/MainMenuOptions.cs
2017-02-07 14:27:41 +09:00

47 lines
1.6 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Graphics
{
public class MainMenuOptions : OptionsSubsection
{
protected override string Header => "Main Menu";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new[]
{
new OsuCheckbox
{
LabelText = "Snow",
Bindable = config.GetBindable<bool>(OsuConfig.MenuSnow)
},
new OsuCheckbox
{
LabelText = "Parallax",
Bindable = config.GetBindable<bool>(OsuConfig.MenuParallax)
},
new OsuCheckbox
{
LabelText = "Menu tips",
Bindable = config.GetBindable<bool>(OsuConfig.ShowMenuTips)
},
new OsuCheckbox
{
LabelText = "Interface voices",
Bindable = config.GetBindable<bool>(OsuConfig.MenuVoice)
},
new OsuCheckbox
{
LabelText = "osu! music theme",
Bindable = config.GetBindable<bool>(OsuConfig.MenuMusic)
},
};
}
}
}