mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 14:02:55 +08:00
70 lines
3.3 KiB
XML
70 lines
3.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\osu.Android.props" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}</ProjectGuid>
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<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
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<RootNamespace>osu.Android</RootNamespace>
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<AssemblyName>osu.Android</AssemblyName>
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<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
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<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
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<EnableLLVM>false</EnableLLVM> <!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
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<AndroidDexTool>d8</AndroidDexTool>
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<AndroidLinkTool>r8</AndroidLinkTool>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<AndroidLinkMode>None</AndroidLinkMode>
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<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="GameplayScreenRotationLocker.cs" />
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<Compile Include="OsuGameActivity.cs" />
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<Compile Include="OsuGameAndroid.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Properties\AndroidManifest.xml" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
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<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
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<Name>osu.Game.Rulesets.Catch</Name>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
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<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
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<Name>osu.Game.Rulesets.Mania</Name>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
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<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
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<Name>osu.Game.Rulesets.Osu</Name>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
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<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
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<Name>osu.Game.Rulesets.Taiko</Name>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
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<Name>osu.Game</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\drawable\lazer.png" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="System.Formats.Asn1">
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<Version>5.0.0</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
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</Project> |