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osu-lazer/osu.Game.Rulesets.Taiko/Difficulty
Jay Lawton 824497d82c
Rewrite of the Rhythm Skill within osu!taiko (#31284)
* implement bell curve into diffcalcutils

* remove unneeded attributes

* implement new rhythm skill

* change dho variables

* update dho rhythm

* interval interface

* implement rhythmevaluator

* evenhitobjects

* evenpatterns

* evenrhythm

* change attribute ordering

* initial balancing

* change naming to Same instead of Even

* remove attribute bump for display

* Fix diffcalc tests

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Co-authored-by: StanR <hi@stanr.info>
2024-12-27 16:30:30 +03:00
..
Evaluators Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
Preprocessing Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
Skills Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
TaikoDifficultyAttributes.cs Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
TaikoDifficultyCalculator.cs Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
TaikoLegacyScoreSimulator.cs Fix strong drum rolls being counted for double the combo in legacy scoring attributes 2024-11-29 10:54:32 +01:00
TaikoPerformanceAttributes.cs Fix naming convention 2024-05-29 09:40:59 -04:00
TaikoPerformanceCalculator.cs Implement Reading Skill into osu!taiko (#31208) 2024-12-21 13:19:14 +03:00