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mirror of https://github.com/ppy/osu.git synced 2024-12-14 21:02:55 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay
2022-11-09 17:46:43 +09:00
..
OsuPlayerTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SkinnableHUDComponentTestScene.cs Change SkinnableHUDComponentTestScene to show new HUD twice 2022-09-21 00:24:29 +09:00
TestSceneAllRulesetPlayers.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneAutoplay.cs Fix potential nullref on TestSceneAutoplay check steps 2022-07-30 10:11:01 +03:00
TestSceneBeatmapOffsetControl.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneBeatmapSkinFallbacks.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TestSceneBezierConverter.cs Add one more complex test 2022-11-04 16:49:21 +09:00
TestSceneBreakTracker.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneClicksPerSecondCalculator.cs Update in line with TrueGameplayRate changes 2022-09-09 00:00:08 +09:00
TestSceneColourHitErrorMeter.cs Add more flexibility to test 2022-09-22 15:45:30 +09:00
TestSceneCompletionCancellation.cs Mark and document remaining flaky tests 2022-07-01 16:17:40 +09:00
TestSceneDrawableScrollingRuleset.cs Switch method to statement body for better readability 2022-07-30 10:11:01 +03:00
TestSceneDrawableStoryboardSprite.cs Fix still inverted condition 2022-09-08 19:42:09 +09:00
TestSceneFailAnimation.cs Update parameter discards 2022-06-24 21:26:19 +09:00
TestSceneFailingLayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneFailJudgement.cs Update parameter discards 2022-06-24 21:26:19 +09:00
TestSceneFrameStabilityContainer.cs Use constraint based assertions in TestSceneFrameStabilityContainer 2022-08-15 19:19:19 +09:00
TestSceneGameplayLeaderboard.cs Add test coverage of current score staying on screen 2022-09-28 15:57:50 +09:00
TestSceneGameplayMenuOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneGameplayRewinding.cs Fix test and spawn smoke immediately 2022-09-19 10:16:05 -07:00
TestSceneGameplaySamplePlayback.cs Fix IsCatchingUp not being in correct state 2022-08-15 20:17:48 +09:00
TestSceneGameplaySampleTriggerSource.cs Fix inspection 2022-09-15 16:09:27 +09:00
TestSceneHitErrorMeter.cs small fix 2022-09-09 08:21:33 +02:00
TestSceneHoldForMenuButton.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHUDOverlay.cs Add failing test showing hold for menu not working when HUD is hidden 2022-10-30 21:38:31 +09:00
TestSceneKeyBindings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneKeyCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneLeadIn.cs Tidy up TestSceneLeadIn constant for loop offset to read better 2022-09-06 17:45:53 +09:00
TestSceneMedalOverlay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneModValidity.cs Fix check not accounting for mods not existing in certain rulesets 2022-08-26 19:59:26 +09:00
TestSceneNightcoreBeatContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneOverlayActivation.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneParticleExplosion.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneParticleSpewer.cs Apply more renames 2022-09-18 18:19:00 +09:00
TestScenePause.cs Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
TestScenePauseWhenInactive.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePerformancePointsCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePlayerLoader.cs Reduce the amount by which clicking the mute notification incraeses volume 2022-09-20 13:00:08 +09:00
TestScenePlayerLocalScoreImport.cs Remove redundant string interpolation 2022-09-19 21:51:54 +09:00
TestScenePlayerReferenceLeaking.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestScenePlayerScoreSubmission.cs Centralise calls to reset online info of a BeatmapInfo 2022-07-25 19:51:19 +09:00
TestScenePoolingRuleset.cs Switch method to statement body for better readability 2022-07-30 10:11:01 +03:00
TestSceneReplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneReplayDownloadButton.cs Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
TestSceneReplayPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneReplayRecorder.cs Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
TestSceneScoring.cs Fix incorrect maxBaseScore accounting due to silly oversight 2022-10-24 15:54:09 +09:00
TestSceneScrollingHitObjects.cs Standardise control point search logic in OverlappingScrollAlgorithm 2022-10-18 16:01:05 +09:00
TestSceneSkinEditor.cs Fix inspection 2022-09-09 08:55:35 +09:00
TestSceneSkinEditorComponentsList.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinEditorMultipleSkins.cs Remove remaining usage of GameplayClock 2022-08-15 20:22:36 +09:00
TestSceneSkinnableAccuracyCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinnableComboCounter.cs move LegacyComboCounter to osu.Game.Skinning 2022-07-28 08:36:26 +08:00
TestSceneSkinnableDrawable.cs Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00
TestSceneSkinnableHealthDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinnableHUDOverlay.cs Remove remaining usage of GameplayClock 2022-08-15 20:22:36 +09:00
TestSceneSkinnableScoreCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSkinnableSound.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TestSceneSkipOverlay.cs Add failing test coverage of automated skip scenarios 2022-11-03 13:52:27 +09:00
TestSceneSliderPath.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSoloGameplayLeaderboard.cs Adjust leaderboard score panels sizing based on accuracy/combo width 2022-10-03 18:12:36 +09:00
TestSceneSongProgress.cs Fix regression in TestSceneSongProgress 2022-09-21 23:26:25 +09:00
TestSceneSongProgressGraph.cs move song progress graph to its own test scene 2022-07-27 15:57:23 +08:00
TestSceneSpectator.cs Update TestSceneSpectator to user new assert style 2022-08-19 01:46:19 +09:00
TestSceneSpectatorHost.cs Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
TestSceneSpectatorPlayback.cs Move spectator begin/end playing to SubmittingPlayer 2022-07-28 20:44:04 +09:00
TestSceneStarCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneStoryboard.cs Tidy up TestSceneStoryboard 2022-09-07 15:38:49 +09:00
TestSceneStoryboardSamplePlayback.cs Replace dodgy SetUpSteps overriding with usage of HasCustomSteps 2022-06-28 15:19:02 +09:00
TestSceneStoryboardWithOutro.cs Add failing test case 2022-10-02 15:29:53 +03:00
TestSceneUnknownMod.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneUnstableRateCounter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00