mirror of
https://github.com/ppy/osu.git
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163 lines
5.2 KiB
C#
163 lines
5.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Humanizer;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Compose;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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{
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public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>, IHasContextMenu
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{
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public Action<Vector2[]> ControlPointsChanged;
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internal readonly Container<PathControlPointPiece> Pieces;
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private readonly Slider slider;
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private readonly bool allowSelection;
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private InputManager inputManager;
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[Resolved(CanBeNull = true)]
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private IPlacementHandler placementHandler { get; set; }
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public PathControlPointVisualiser(Slider slider, bool allowSelection)
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{
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this.slider = slider;
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this.allowSelection = allowSelection;
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RelativeSizeAxes = Axes.Both;
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InternalChild = Pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both };
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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}
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protected override void Update()
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{
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base.Update();
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while (slider.Path.ControlPoints.Length > Pieces.Count)
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{
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var piece = new PathControlPointPiece(slider, Pieces.Count)
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{
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ControlPointsChanged = c => ControlPointsChanged?.Invoke(c),
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};
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if (allowSelection)
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piece.RequestSelection = selectPiece;
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Pieces.Add(piece);
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}
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while (slider.Path.ControlPoints.Length < Pieces.Count)
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Pieces.Remove(Pieces[Pieces.Count - 1]);
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}
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protected override bool OnClick(ClickEvent e)
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{
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foreach (var piece in Pieces)
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piece.IsSelected.Value = false;
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return false;
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}
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public bool OnPressed(PlatformAction action)
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{
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switch (action.ActionMethod)
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{
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case PlatformActionMethod.Delete:
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return deleteSelected();
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}
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return false;
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}
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public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
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private void selectPiece(int index, MouseButtonEvent e)
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{
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if (e.Button == MouseButton.Left && inputManager.CurrentState.Keyboard.ControlPressed)
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Pieces[index].IsSelected.Toggle();
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else
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{
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foreach (var piece in Pieces)
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piece.IsSelected.Value = piece.Index == index;
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}
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}
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private bool deleteSelected()
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{
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var newControlPoints = new List<Vector2>();
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foreach (var piece in Pieces)
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{
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if (!piece.IsSelected.Value)
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newControlPoints.Add(slider.Path.ControlPoints[piece.Index]);
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}
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// Ensure that there are any points to be deleted
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if (newControlPoints.Count == slider.Path.ControlPoints.Length)
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return false;
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// If there are 0 remaining control points, treat the slider as being deleted
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if (newControlPoints.Count == 0)
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{
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placementHandler?.Delete(slider);
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return true;
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}
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// Make control points relative
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Vector2 first = newControlPoints[0];
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for (int i = 0; i < newControlPoints.Count; i++)
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newControlPoints[i] = newControlPoints[i] - first;
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// The slider's position defines the position of the first control point, and all further control points are relative to that point
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slider.Position += first;
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// Since pieces are re-used, they will not point to the deleted control points while remaining selected
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foreach (var piece in Pieces)
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piece.IsSelected.Value = false;
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ControlPointsChanged?.Invoke(newControlPoints.ToArray());
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return true;
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}
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public MenuItem[] ContextMenuItems
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{
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get
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{
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if (!Pieces.Any(p => p.IsHovered))
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return null;
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int selectedPoints = Pieces.Count(p => p.IsSelected.Value);
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if (selectedPoints == 0)
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return null;
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return new MenuItem[]
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{
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new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints)}", MenuItemType.Destructive, () => deleteSelected())
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};
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}
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}
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}
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}
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