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31 lines
996 B
C#
31 lines
996 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// Represents a lookup of a collection of elements that make up a particular skinnable <see cref="TargetArea"/> of the game.
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/// </summary>
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public class SkinComponentsContainerLookup : ISkinComponentLookup
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{
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/// <summary>
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/// The target area / layer of the game for which skin components will be returned.
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/// </summary>
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public readonly TargetArea Target;
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public SkinComponentsContainerLookup(TargetArea target)
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{
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Target = target;
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}
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/// <summary>
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/// Represents a particular area or part of a game screen whose layout can be customised using the skin editor.
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/// </summary>
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public enum TargetArea
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{
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MainHUDComponents,
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SongSelect
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}
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}
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}
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