mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 10:13:21 +08:00
56 lines
2.2 KiB
C#
56 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
|
|
namespace osu.Game.Screens.Edit.Timing
|
|
{
|
|
internal class DifficultySection : Section<DifficultyControlPoint>
|
|
{
|
|
private SliderWithTextBoxInput<double> multiplierSlider;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Flow.AddRange(new[]
|
|
{
|
|
multiplierSlider = new SliderWithTextBoxInput<double>("Speed Multiplier")
|
|
{
|
|
Current = new DifficultyControlPoint().SpeedMultiplierBindable,
|
|
KeyboardStep = 0.1f
|
|
}
|
|
});
|
|
}
|
|
|
|
protected override void OnControlPointChanged(ValueChangedEvent<DifficultyControlPoint> point)
|
|
{
|
|
if (point.NewValue != null)
|
|
{
|
|
var selectedPointBindable = point.NewValue.SpeedMultiplierBindable;
|
|
|
|
// there may be legacy control points, which contain infinite precision for compatibility reasons (see LegacyDifficultyControlPoint).
|
|
// generally that level of precision could only be set by externally editing the .osu file, so at the point
|
|
// a user is looking to update this within the editor it should be safe to obliterate this additional precision.
|
|
double expectedPrecision = new DifficultyControlPoint().SpeedMultiplierBindable.Precision;
|
|
if (selectedPointBindable.Precision < expectedPrecision)
|
|
selectedPointBindable.Precision = expectedPrecision;
|
|
|
|
multiplierSlider.Current = selectedPointBindable;
|
|
multiplierSlider.Current.BindValueChanged(_ => ChangeHandler?.SaveState());
|
|
}
|
|
}
|
|
|
|
protected override DifficultyControlPoint CreatePoint()
|
|
{
|
|
var reference = Beatmap.ControlPointInfo.DifficultyPointAt(SelectedGroup.Value.Time);
|
|
|
|
return new DifficultyControlPoint
|
|
{
|
|
SpeedMultiplier = reference.SpeedMultiplier,
|
|
};
|
|
}
|
|
}
|
|
}
|