mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 13:47:38 +08:00
94 lines
3.1 KiB
C#
94 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Collections.Generic;
|
|
using NUnit.Framework;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Objects;
|
|
|
|
namespace osu.Game.Tests.NonVisual
|
|
{
|
|
public class ClosestBeatDivisorTest
|
|
{
|
|
[Test]
|
|
public void TestExactDivisors()
|
|
{
|
|
var cpi = new ControlPointInfo();
|
|
cpi.Add(-1000, new TimingControlPoint { BeatLength = 1000 });
|
|
|
|
double[] divisors = { 3, 1, 16, 12, 8, 6, 4, 3, 2, 1 };
|
|
|
|
assertClosestDivisors(divisors, divisors, cpi);
|
|
}
|
|
|
|
[Test]
|
|
public void TestExactDivisorWithTempoChanges()
|
|
{
|
|
int offset = 0;
|
|
int[] beatLengths = { 1000, 200, 100, 50 };
|
|
|
|
var cpi = new ControlPointInfo();
|
|
|
|
foreach (int beatLength in beatLengths)
|
|
{
|
|
cpi.Add(offset, new TimingControlPoint { BeatLength = beatLength });
|
|
offset += beatLength * 2;
|
|
}
|
|
|
|
double[] divisors = { 3, 1, 16, 12, 8, 6, 4, 3 };
|
|
|
|
assertClosestDivisors(divisors, divisors, cpi);
|
|
}
|
|
|
|
[Test]
|
|
public void TestExactDivisorsHighBPMStream()
|
|
{
|
|
var cpi = new ControlPointInfo();
|
|
cpi.Add(-50, new TimingControlPoint { BeatLength = 50 }); // 1200 BPM 1/4 (limit testing)
|
|
|
|
// A 1/4 stream should land on 1/1, 1/2 and 1/4 divisors.
|
|
double[] divisors = { 4, 4, 4, 4, 4, 4, 4, 4 };
|
|
double[] closestDivisors = { 4, 2, 4, 1, 4, 2, 4, 1 };
|
|
|
|
assertClosestDivisors(divisors, closestDivisors, cpi, step: 1 / 4d);
|
|
}
|
|
|
|
[Test]
|
|
public void TestApproximateDivisors()
|
|
{
|
|
var cpi = new ControlPointInfo();
|
|
cpi.Add(-1000, new TimingControlPoint { BeatLength = 1000 });
|
|
|
|
double[] divisors = { 3.03d, 0.97d, 14, 13, 7.94d, 6.08d, 3.93d, 2.96d, 2.02d, 64 };
|
|
double[] closestDivisors = { 3, 1, 16, 12, 8, 6, 4, 3, 2, 1 };
|
|
|
|
assertClosestDivisors(divisors, closestDivisors, cpi);
|
|
}
|
|
|
|
private void assertClosestDivisors(IReadOnlyList<double> divisors, IReadOnlyList<double> closestDivisors, ControlPointInfo cpi, double step = 1)
|
|
{
|
|
List<HitObject> hitobjects = new List<HitObject>();
|
|
double offset = cpi.TimingPoints[0].Time;
|
|
|
|
for (int i = 0; i < divisors.Count; ++i)
|
|
{
|
|
double beatLength = cpi.TimingPointAt(offset).BeatLength;
|
|
hitobjects.Add(new HitObject { StartTime = offset + beatLength / divisors[i] });
|
|
offset += beatLength * step;
|
|
}
|
|
|
|
var beatmap = new Beatmap
|
|
{
|
|
HitObjects = hitobjects,
|
|
ControlPointInfo = cpi
|
|
};
|
|
|
|
for (int i = 0; i < divisors.Count; ++i)
|
|
Assert.AreEqual(closestDivisors[i], beatmap.ControlPointInfo.GetClosestBeatDivisor(beatmap.HitObjects[i].StartTime), $"at index {i}");
|
|
}
|
|
}
|
|
}
|