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38 lines
1.3 KiB
C#
38 lines
1.3 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.Settings.Sections.Debug
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{
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public class GeneralSettings : SettingsSubsection
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{
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protected override string Header => "General";
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[BackgroundDependencyLoader]
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private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig)
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{
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Children = new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = "Show log overlay",
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Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
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},
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new SettingsCheckbox
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{
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LabelText = "Performance logging",
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Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.PerformanceLogging)
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},
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new SettingsCheckbox
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{
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LabelText = "Bypass caching (slow)",
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Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
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},
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};
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}
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}
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}
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