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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ExpandingPlayerSettingsOverlay.cs
2024-11-27 16:47:54 +09:00

69 lines
2.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
{
public partial class ExpandingPlayerSettingsOverlay : ExpandingContainer
{
private const float padding = 10;
public const float CONTRACTED_WIDTH = button_size + padding * 2;
public const float EXPANDED_WIDTH = player_settings_width + button_size + padding * 3;
private const float player_settings_width = 270;
private const float button_size = IconButton.DEFAULT_BUTTON_SIZE;
public ExpandingPlayerSettingsOverlay()
: base(CONTRACTED_WIDTH, EXPANDED_WIDTH)
{
Origin = Anchor.TopRight;
Anchor = Anchor.TopRight;
PlayerSettingsOverlay playerSettingsOverlay;
InternalChild = new FillFlowContainer
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding(padding),
Spacing = new Vector2(padding),
Children = new Drawable[]
{
new IconButton
{
Icon = FontAwesome.Solid.Cog,
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Action = () => Expanded.Toggle()
},
playerSettingsOverlay = new PlayerSettingsOverlay
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
}
}
};
playerSettingsOverlay.Show();
}
protected override void OnHoverLost(HoverLostEvent e)
{
// Prevent unexpanding when hovering player settings
if (!Contains(e.ScreenSpaceMousePosition))
base.OnHoverLost(e);
}
}
}