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osu-lazer/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs
2020-09-29 18:08:21 +02:00

52 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Scoring;
namespace osu.Game.Screens.Ranking.Expanded.Statistics
{
public class PerformanceStatistic : CounterStatistic
{
private readonly ScoreInfo score;
private readonly Bindable<int> performance = new Bindable<int>();
private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
public PerformanceStatistic(ScoreInfo score)
: base("PP", 0)
{
this.score = score;
}
[BackgroundDependencyLoader]
private void load(ScorePerformanceManager performanceManager)
{
if (score.PP.HasValue)
{
performance.Value = (int)score.PP.Value;
}
else
{
performanceManager.CalculatePerformanceAsync(score, cancellationTokenSource.Token)
.ContinueWith(t => Schedule(() => performance.Value = (int)t.Result), cancellationTokenSource.Token);
}
}
public override void Appear()
{
base.Appear();
Counter.Current.BindTo(performance);
}
protected override void Dispose(bool isDisposing)
{
cancellationTokenSource?.Cancel();
base.Dispose(isDisposing);
}
}
}