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73 lines
2.4 KiB
C#
73 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading;
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namespace osu.Game.Utils
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{
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public static class FileUtils
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{
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/// <summary>
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/// Attempt an IO operation multiple times and only throw if none of the attempts succeed.
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/// </summary>
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/// <param name="action">The action to perform.</param>
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/// <param name="state">The provided state.</param>
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/// <param name="attempts">The number of attempts (250ms wait between each).</param>
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/// <param name="throwOnFailure">Whether to throw an exception on failure. If <c>false</c>, will silently fail.</param>
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public static bool AttemptOperation<T>(Action<T> action, T state, int attempts = 10, bool throwOnFailure = true)
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{
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while (true)
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{
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try
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{
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action(state);
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return true;
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}
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catch (Exception)
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{
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if (attempts-- == 0)
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{
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if (throwOnFailure)
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throw;
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return false;
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}
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}
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Thread.Sleep(250);
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}
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}
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/// <summary>
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/// Attempt an IO operation multiple times and only throw if none of the attempts succeed.
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/// </summary>
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/// <param name="action">The action to perform.</param>
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/// <param name="attempts">The number of attempts (250ms wait between each).</param>
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/// <param name="throwOnFailure">Whether to throw an exception on failure. If <c>false</c>, will silently fail.</param>
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public static bool AttemptOperation(Action action, int attempts = 10, bool throwOnFailure = true)
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{
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while (true)
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{
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try
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{
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action();
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return true;
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}
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catch (Exception)
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{
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if (attempts-- == 0)
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{
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if (throwOnFailure)
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throw;
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return false;
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}
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}
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Thread.Sleep(250);
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}
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}
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}
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}
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