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f2f03f08cb
This is enforced by the localisation analyser after https://github.com/ppy/osu-localisation-analyser/pull/62, but it appears the analyser was never actually bumped game-side after that change and I'm not super sure why, as there does not appear to be a reason to _not_ do that. So this commit does it.
146 lines
8.1 KiB
C#
146 lines
8.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class NotificationsStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.Notifications";
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/// <summary>
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/// "notifications"
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/// </summary>
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public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"notifications");
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/// <summary>
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/// "waiting for 'ya"
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"waiting for 'ya");
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/// <summary>
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/// "Running Tasks"
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/// </summary>
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public static LocalisableString RunningTasks => new TranslatableString(getKey(@"running_tasks"), @"Running Tasks");
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/// <summary>
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/// "Clear All"
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/// </summary>
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public static LocalisableString ClearAll => new TranslatableString(getKey(@"clear_all"), @"Clear All");
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/// <summary>
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/// "Your battery level is low! Charge your device to prevent interruptions during gameplay."
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/// </summary>
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public static LocalisableString BatteryLow => new TranslatableString(getKey(@"battery_low"), @"Your battery level is low! Charge your device to prevent interruptions during gameplay.");
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/// <summary>
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/// "Your game volume is too low to hear anything! Click here to restore it."
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/// </summary>
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public static LocalisableString GameVolumeTooLow => new TranslatableString(getKey(@"game_volume_too_low"), @"Your game volume is too low to hear anything! Click here to restore it.");
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/// <summary>
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/// "The current ruleset doesn't have an autoplay mod available!"
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/// </summary>
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public static LocalisableString NoAutoplayMod => new TranslatableString(getKey(@"no_autoplay_mod"), @"The current ruleset doesn't have an autoplay mod available!");
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/// <summary>
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/// "osu! doesn't seem to be able to play audio correctly.
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///
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/// Please try changing your audio device to a working setting."
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/// </summary>
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public static LocalisableString AudioPlaybackIssue => new TranslatableString(getKey(@"audio_playback_issue"), @"osu! doesn't seem to be able to play audio correctly.
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Please try changing your audio device to a working setting.");
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/// <summary>
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/// "The score overlay is currently disabled. You can toggle this by pressing {0}."
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/// </summary>
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public static LocalisableString ScoreOverlayDisabled(LocalisableString arg0) => new TranslatableString(getKey(@"score_overlay_disabled"), @"The score overlay is currently disabled. You can toggle this by pressing {0}.", arg0);
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/// <summary>
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/// "The URL {0} has an unsupported or dangerous protocol and will not be opened."
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/// </summary>
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public static LocalisableString UnsupportedOrDangerousUrlProtocol(string url) => new TranslatableString(getKey(@"unsupported_or_dangerous_url_protocol"), @"The URL {0} has an unsupported or dangerous protocol and will not be opened.", url);
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/// <summary>
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/// "Subsequent messages have been logged. Click to view log files."
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/// </summary>
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public static LocalisableString SubsequentMessagesLogged => new TranslatableString(getKey(@"subsequent_messages_logged"), @"Subsequent messages have been logged. Click to view log files.");
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/// <summary>
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/// "Disabling tablet support due to error: "{0}""
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/// </summary>
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public static LocalisableString TabletSupportDisabledDueToError(string message) => new TranslatableString(getKey(@"tablet_support_disabled_due_to_error"), @"Disabling tablet support due to error: ""{0}""", message);
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/// <summary>
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/// "Encountered tablet warning, your tablet may not function correctly. Click here for a list of all tablets supported."
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/// </summary>
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public static LocalisableString EncounteredTabletWarning => new TranslatableString(getKey(@"encountered_tablet_warning"), @"Encountered tablet warning, your tablet may not function correctly. Click here for a list of all tablets supported.");
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/// <summary>
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/// "This link type is not yet supported!"
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/// </summary>
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public static LocalisableString LinkTypeNotSupported => new TranslatableString(getKey(@"unsupported_link_type"), @"This link type is not yet supported!");
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/// <summary>
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/// "You received a private message from '{0}'. Click to read it!"
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/// </summary>
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public static LocalisableString PrivateMessageReceived(string username) => new TranslatableString(getKey(@"private_message_received"), @"You received a private message from '{0}'. Click to read it!", username);
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/// <summary>
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/// "Your name was mentioned in chat by '{0}'. Click to find out why!"
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/// </summary>
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public static LocalisableString YourNameWasMentioned(string username) => new TranslatableString(getKey(@"your_name_was_mentioned"), @"Your name was mentioned in chat by '{0}'. Click to find out why!", username);
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/// <summary>
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/// "{0} invited you to the multiplayer match "{1}"! Click to join."
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/// </summary>
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public static LocalisableString InvitedYouToTheMultiplayer(string username, string roomName) => new TranslatableString(getKey(@"invited_you_to_the_multiplayer"), @"{0} invited you to the multiplayer match ""{1}""! Click to join.", username, roomName);
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/// <summary>
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/// "You do not have the beatmap for this replay."
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/// </summary>
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public static LocalisableString MissingBeatmapForReplay => new TranslatableString(getKey(@"missing_beatmap_for_replay"), @"You do not have the beatmap for this replay.");
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/// <summary>
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/// "Downloading missing beatmap for this replay..."
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/// </summary>
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public static LocalisableString DownloadingBeatmapForReplay => new TranslatableString(getKey(@"downloading_beatmap_for_replay"), @"Downloading missing beatmap for this replay...");
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/// <summary>
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/// "Your local copy of the beatmap for this replay appears to be different than expected. You may need to update or re-download it."
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/// </summary>
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public static LocalisableString MismatchingBeatmapForReplay => new TranslatableString(getKey(@"mismatching_beatmap_for_replay"), @"Your local copy of the beatmap for this replay appears to be different than expected. You may need to update or re-download it.");
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/// <summary>
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/// "You are now running osu! {0}.
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/// Click to see what's new!"
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/// </summary>
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public static LocalisableString GameVersionAfterUpdate(string version) => new TranslatableString(getKey(@"game_version_after_update"), @"You are now running osu! {0}.
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Click to see what's new!", version);
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/// <summary>
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/// "Update ready to install. Click to restart!"
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/// </summary>
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public static LocalisableString UpdateReadyToInstall => new TranslatableString(getKey(@"update_ready_to_install"), @"Update ready to install. Click to restart!");
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/// <summary>
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/// "This is not an official build of the game. Scores will not be submitted and other online systems may not work as intended."
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/// </summary>
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public static LocalisableString NotOfficialBuild => new TranslatableString(getKey(@"not_official_build"), @"This is not an official build of the game. Scores will not be submitted and other online systems may not work as intended.");
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/// <summary>
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/// "Downloading update..."
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/// </summary>
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public static LocalisableString DownloadingUpdate => new TranslatableString(getKey(@"downloading_update"), @"Downloading update...");
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/// <summary>
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/// "Installing update..."
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/// </summary>
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public static LocalisableString InstallingUpdate => new TranslatableString(getKey(@"installing_update"), @"Installing update...");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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