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osu-lazer/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs
2023-12-14 20:41:12 +01:00

33 lines
950 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Scoring
{
public class TaikoHitWindows : HitWindows
{
internal static readonly DifficultyRange[] TAIKO_RANGES =
{
new DifficultyRange(HitResult.Great, 50, 35, 20),
new DifficultyRange(HitResult.Ok, 120, 80, 50),
new DifficultyRange(HitResult.Miss, 135, 95, 70),
};
public override bool IsHitResultAllowed(HitResult result)
{
switch (result)
{
case HitResult.Great:
case HitResult.Ok:
case HitResult.Miss:
return true;
}
return false;
}
protected override DifficultyRange[] GetRanges() => TAIKO_RANGES;
}
}