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osu-lazer/osu.Game/Overlays/Settings/SettingsSidebar.cs

113 lines
3.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Settings
{
public partial class SettingsSidebar : ExpandingContainer
{
public const float CONTRACTED_WIDTH = 70;
public const int EXPANDED_WIDTH = 170;
public Action? BackButtonAction;
protected override bool ExpandOnHover => false;
private readonly bool showBackButton;
public SettingsSidebar(bool showBackButton)
: base(CONTRACTED_WIDTH, EXPANDED_WIDTH)
{
this.showBackButton = showBackButton;
Expanded.Value = true;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
AddInternal(new Box
{
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
});
if (showBackButton)
{
AddInternal(new BackButton
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Action = () => BackButtonAction?.Invoke(),
});
}
}
public partial class BackButton : SidebarButton
{
private Drawable content = null!;
public BackButton()
: base(HoverSampleSet.Default)
{
}
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(SettingsSidebar.EXPANDED_WIDTH);
Padding = new MarginPadding(40);
AddRange(new[]
{
content = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(5),
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(30),
Shadow = true,
Icon = FontAwesome.Solid.ChevronLeft
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
Text = @"back",
},
}
}
});
}
protected override void UpdateState()
{
base.UpdateState();
content.FadeColour(IsHovered ? ColourProvider.Light1 : ColourProvider.Light3, FADE_DURATION, Easing.OutQuint);
}
}
}
}