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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawables/Pieces/DropletPiece.cs
ekrctb 0d73bf8488 Refactor catch default piece to allow reuse
But Fruit in-place update is still incomplete,
as child drawables are recreated when reused.
2020-12-07 13:14:00 +09:00

27 lines
755 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class DropletPiece : CatchHitObjectPiece
{
public DropletPiece()
{
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
InternalChildren = new Drawable[]
{
new Pulp
{
RelativeSizeAxes = Axes.Both,
AccentColour = { BindTarget = AccentColour }
},
HyperBorderPiece = new HyperDropletBorderPiece()
};
}
}
}