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osu-lazer/osu.Game/Online/Multiplayer/MultiplayerRoomState.cs
2020-12-25 14:10:59 +09:00

34 lines
838 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// The current overall state of a multiplayer room.
/// </summary>
public enum MultiplayerRoomState
{
/// <summary>
/// The room is open and accepting new players.
/// </summary>
Open,
/// <summary>
/// A game start has been triggered but players have not finished loading.
/// </summary>
WaitingForLoad,
/// <summary>
/// A game is currently ongoing.
/// </summary>
Playing,
/// <summary>
/// The room has been disbanded and closed.
/// </summary>
Closed
}
}