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osu-lazer/osu.Game.Tournament/Screens/Drawings/Components/GroupTeam.cs

62 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Drawings.Components
{
public class GroupTeam : DrawableTournamentTeam
{
private readonly FillFlowContainer innerContainer;
public GroupTeam(TournamentTeam team)
: base(team)
{
Width = 36;
AutoSizeAxes = Axes.Y;
Flag.Anchor = Anchor.TopCentre;
Flag.Origin = Anchor.TopCentre;
AcronymText.Anchor = Anchor.TopCentre;
AcronymText.Origin = Anchor.TopCentre;
AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
Flag.Scale = new Vector2(0.5f);
InternalChildren = new Drawable[]
{
innerContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5f),
Children = new Drawable[]
{
Flag,
AcronymText
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
innerContainer.ScaleTo(1.5f);
innerContainer.ScaleTo(1f, 200);
}
}
}