mirror of
https://github.com/ppy/osu.git
synced 2024-12-30 10:02:54 +08:00
30 lines
1.2 KiB
C#
30 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Mods;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Mods
|
|
{
|
|
public class TaikoModHardRock : ModHardRock
|
|
{
|
|
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
|
|
|
/// <summary>
|
|
/// Multiplier factor added to the scrolling speed.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This factor is made up of two parts: the base part (1.4) and the aspect ratio adjustment (4/3).
|
|
/// Stable applies the latter by dividing the width of the user's display by the width of a display with the same height, but 4:3 aspect ratio.
|
|
/// TODO: Revisit if taiko playfield ever changes away from a hard-coded 16:9 (see https://github.com/ppy/osu/issues/5685).
|
|
/// </remarks>
|
|
private const double slider_multiplier = 1.4 * 4 / 3;
|
|
|
|
public override void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
|
{
|
|
base.ApplyToDifficulty(difficulty);
|
|
difficulty.SliderMultiplier *= slider_multiplier;
|
|
}
|
|
}
|
|
}
|