mirror of
https://github.com/ppy/osu.git
synced 2024-12-26 04:32:55 +08:00
fccdbffa93
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
59 lines
1.9 KiB
C#
59 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Effects;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
using osu.Framework.Graphics.Shapes;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|
{
|
|
public class SpinnerTicks : Container
|
|
{
|
|
public SpinnerTicks()
|
|
{
|
|
Origin = Anchor.Centre;
|
|
Anchor = Anchor.Centre;
|
|
RelativeSizeAxes = Axes.Both;
|
|
|
|
const float count = 18;
|
|
|
|
for (float i = 0; i < count; i++)
|
|
{
|
|
Add(new Container
|
|
{
|
|
Colour = Color4.Black,
|
|
Alpha = 0.4f,
|
|
EdgeEffect = new EdgeEffectParameters
|
|
{
|
|
Type = EdgeEffectType.Glow,
|
|
Radius = 10,
|
|
Colour = Color4.Gray.Opacity(0.2f),
|
|
},
|
|
RelativePositionAxes = Axes.Both,
|
|
Masking = true,
|
|
CornerRadius = 5,
|
|
Size = new Vector2(60, 10),
|
|
Origin = Anchor.Centre,
|
|
Position = new Vector2(
|
|
0.5f + MathF.Sin(i / count * 2 * MathF.PI) / 2 * 0.86f,
|
|
0.5f + MathF.Cos(i / count * 2 * MathF.PI) / 2 * 0.86f
|
|
),
|
|
Rotation = -i / count * 360 + 90,
|
|
Children = new[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|